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The next boom: Augmented reality applications for the industrial worker

In Digital Innovation, Digital Plant, Wearable Technology by Evelina Tapia

It’s not just for Pokemon Go. In augmented reality (AR), digital information is overlaid over the real world of the viewer. The Pokemon Go game and visual displays in the Ironman movies are just two examples of AR and while they may appear too simplistic or too futuristic, Digi-Capital projects that AR will be $120 billion industry by 2020. Industrial …

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Nine Ways IoT (and M2M) Integrations Will Change the Utilities Industry

In Digital Innovation, Wearable Technology by Rachel Nitschke

The utilities industry is set to lead. The Internet of Things, with its predecessor machine-to-machine communications, are set to make the world a much more connected place in the next five years, with research showing the utilities industry with the highest percentage of investment. Research from Gartner shows that the utilities industry will lead the way among industry verticals with …

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Everything You Need To Know About Apple’s Next Chapter

In iOS, Technology News, Wearable Technology by Jeff Kibuule

This week, Apple announced a great number of new products and services that it will start shipping to customers in mid-April. First, Apple announced that they would be the exclusive partner with HBO’s new service, HBO Now, available for $14.99/month without a cable subscription. Starting in mid-April, customers will be able to sign up for the service with an Apple …

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How Windows 10 Will Impact Your Business

In Enterprise Mobility, Internet of Things, Mobile Strategy, Wearable Technology by Jeff Kibuule

A few weeks ago, Microsoft unveiled a more complete version of Windows 10 to the world, showing how the company intends on advancing the next version of its operating system. Windows 10 attempts to fully unify Microsoft’s vision of computing on a single platform with a single development and app story for its consumer, business, and enterprise customers. New in …

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Apple WatchKit SDK: Current and Future Capabilities

In iOS, Mobile App Development, Wearable Technology by Jeff Kibuule

Apple’s WatchKit SDK has been available since mid-November, and developers have had enough time to give their initial response after a month or two of development time. The WatchKit SDK gives developers the chance to extend their iOS apps to the Apple Watch to bring new experiences to their users. Applications written with WatchKit currently run on the iPhone and …

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The Enterprise Holy Grail of the iPhone 6 and Apple Watch

In Enterprise Mobility, Technology News, Wearable Technology by Jeff Kibuule

On Tuesday, Apple used its traditional September media event to announce several new products including the iPhone 6, iPhone 6 Plus, and the long-awaited wearable, the Apple Watch. Besides the usual improvements in yearly iteration of phones making them faster and having a longer battery life, this year’s products both included larger screens that will increase productivity by making it …

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How Wearables Can Be Used In the Enterprise

In Wearable Technology by Natalie Cheng

You’ve probably already heard of Google Glass, but have you heard of Athos or Ring? Athos and Ring are other wearable products that go beyond glasses and smart watches. It can seem like wearables are a gimmick, but they actually have more power to change how we live and do business than one might think. Although the majority of wearables …

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Potential Uses of Google Glass in the Oil & Gas Industry

In Mobile Oil & Gas, Wearable Technology by Natalie Cheng

Wearable technology seems to be everywhere lately. According to statistics from the IHS and RockHealth.com, “the global wearables market was worth more than $2.5B in revenue in 2012 and is expected to cross $8B in 2018”. Wearables aren’t just for fitness — the technology can be applied to a variety of industries. As the market continues to grow in value, …

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I Think Therefore I Do: User Interfaces Beyond the Mobile Phone

In Mobile Design, Wearable Technology by Osama Ashawa

Interface design has gone through a series of paradigm shifts as technology and its user’s needs evolve. The three main user interfaces we’ve experienced and continue to interact with are the Graphical, Natural, and Organic user interfaces. They all rely on either physical, gestural, or form-factor metaphors, whether it is a volume dial, swipe gesture, or a flexible monitor that …

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Why Should I Care About the Wearable Technology Market?

In Technology News, Wearable Technology by Natalie Cheng

Based on Senior Developer Matthew Morey’s talk on Wearable Devices at TechStreet Follow him on Twitter @xzolian It seems like everyone is talking about wearable technology. Startups and other companies are competing for a prime spot in this market with many aiming for a spot on your wrist. Wearable technology may seem like a new thing, but it has actually …

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